─── /project/Drazukville ──────────────────────────────────────
Drazukville
single-player RPG that fuses Smaug-MUD mechanics with classic Ultima top-down play. Pygame engine, grid-based movement, turn-based combat, deep item and skill systems, and a manager-pattern architecture that keeps MUD complexity readable for solo play.
─── /download ────────────────────────────────────────
test build
::
v0.2.13
─── /media ───────────────────────────────────────────
─── /info ────────────────────────────────────────────
language
::
Python
last touched
::
3 weeks ago
topics
::
drazukville, game-project
─── /devlog ──────────────────────────────────────────
- 2026-10-18[drazukville][games]
Drazukville: Test Builds Now Downloadable
The Drazukville test builds are now public. Grab them from the new /download section on the Drazukville project page. It always points at the latest build, so check back after…
- 2026-08-19[drazukville][games]
Drazukville: 0.2.6 A Reason To Play
Another decision to postpone a playtest release to the public, I figured since things were working well, we should implement the various types of quests available to the player. The…
- 2026-07-14[drazukville][games]
Drazukville: 0.1.86…I lied (;
So, as I played the game, I kept finding some minor things that I wouldn’t like to encounter if I had paid for it, so there have been some updates…
- 2026-06-28[drazukville][games]
Drazukville: 0.1.65 and the Path Forward (:
So lots of changes since the last post, getting the basic game engine squared away and working how I want. I think I’m close to that point, which is nice,…
- 2026-06-05[drazukville][games][videos]
Drazukville: Playtest 0.1.5
[vid]
─── /recent ──────────────────────────────────────────
- 3 weeks ago :: Release v0.2.13
- 3 weeks ago :: Playtest blurb for v0.2.13 (worn gear carries its spell)
- 3 weeks ago :: Worn-gear spells: several items with the same spell share one record; #39 fleshed out
─── /comments ────────────────────────────────────────