I’m excited to make a new Drazukville video in the next day or two, just finishing up some loose ends. Combat, classes, races, skills, spells, and actual balance, oh my! Some huge boring wins in the backend of the engine allowed some big wins pushing the game forward quite a bit. There will just be a few more main features to square away before moving over to content. My plan is to make a test world and send it to some friends to try out and get some feedback, so testing won’t spoil any of the actual game content. Stay tuned for the video soon, and if you’re interested, let me know if you want a copy for testing (aiming for early July timeframe for that to be ready).
─── /devlog/drazukville-big-changes-incoming ─ 2026-05-25 ─────────────────────────────